GAME


 * GAME (add notes or ideas where appropriate)**


 * Name of your game**


 * Goals of your game**

Saturday March 12 - Hey Vanita. I am working on the Rationale and as far as the flight control surfaces part of the game... It would be good i think to have the player find out that three control surfaces are missing from the airplane at the beginning of the game. They are called the aileron, rudder and elevator and as soon as they are back on the airplane the player will be able to fly back to civilization. I am still playing with this idea, and I am trying to make a connection in the rationale for Gee's chapter on Situated meaning and learning. The player will find the control surfaces and have to make meaning for them based on this specific situation. I hope that makes sense...Lisa

The goal of the game is to find the control surfaces for a crashed airplane in order to be able to fly it back out. the player will find the control surfaces as reward for survival in the wilderness. the player will need to know what these surfaces are however in order to recognize them and understand where they fit on the aircraft.

At the end of the game the player will have to demonstrate understanding of what the control surfaces will do in relationship to the controls in the aircraft in order to be able to fly away. the player may find different clues along the way.

some of the obstacles and or rewards that the player may encounter are getting out of the lake the mosquitos gut cherries lake shelter finding raspberries the bear the procupine making fire the tornado keeping fire turtle eggs fishing the moose attack


 * The audience for your game**

Audience for the game are grade 6 and grade 7 students (Vanita).


 * Estimated length of playing the game**

30 to 35 minutes


 * The game rules**